px24_superamp_turtle_beach

The Turtle Beach Ear Force PX24 headset has fantastic sound quality, while the SuperAmp™ functions are easily adjustable, for great personal optimisation. The limited noise cancelation and necessity to charge the SuperAmp™ are potential negatives, but the headset’s overall quality across multiple platforms is still impressive.

Score 8.7/10

Positives
+ Clear and crisp sound
+ SuperAmp™ boosts quality and allows for personal optimisation
+ Comfortable for long playing sessions, even for people with glasses
+ Great quality microphone

Negatives
– Necessity to charge the SuperAmp™ might get frustrating over time
– Limited noise cancelation

Full Review
For the average consumer, buying headphones is a simple matter of grabbing a basic pair off the shelf. Music enthusiasts, however, will take a bit more time, seeing the extra value in sound quality. Similarly, a lot of gamers want a headset that will afford both decent sound, and communication, so that they can be that much more immersed into a world, while easily conversing with others.

The world of technical headsets is very extensive, and it can be difficult to know where to start. Turtle Beach is one of the leading companies for video-game headsets, having been in the audio business for over 35 years. Their website compares the sound quality of their headphones to the difference between watching standard and high definition television: “There’s an overwhelming difference in quality, clarity, crispness, realism and overall experience.”

The Ear Force PX24 is described as a universal gaming headset, compatible with the PS4, Xbox One, PC, and Mac. Due to the universal 3.5mm jack size, however, it’s also compatible with a number of other devices. The main draw to the headset is that it comes with a battery powered in-line amplifier, called the Ear Force SuperAmp™, which drastically boosts the audio and mic.

Opening the Ear Force PX24’s box greets buyers with the headset, then a separate box containing the SuperAmp™ and its USB charge cable (all nestled into a plastic mould base). An analysis of the headset showed no signs of any finger prints or, scratches – from bad handling or packaging, and parts of the headset have plastic coverings to further prevent damage.

The headset is very lightweight, but from purposeful design, rather than cheap or tacky materials. It both looks and feels very solid, while still having nice amount of movement around the ear-cups. Soft material pads the interior so it stays comfortable for long periods of time, even if you wear glasses. The mic is also adjust, and stays solidly in place after positioned.

A small Quick Start Guide contains easy to read instructions. Setup is as simple as attaching the headset to the SuperAmp™ via their jacks, switching the slider on the SuperAmp™ to whichever device is being used (options being Xbox One, PS4 and PC/Mobile), then plugging the Amp’s jack into the device.

The SuperAmp™ has six main functions. Two buttons at the bottom mute the mic and turn Superhuman Hearing on and off. The other four functions are the Master Volume, Bass Boost, Virtual Surround Sound, and Variable Mic Monitor.

Users can switch between the different settings by pressing the Function Select button, and adjusting the effect via a scroll wheel at the top right side of the device. The scroll wheel doesn’t have a specific limit, instead the headphones beep when the chosen function is at its maximum or minimum limit. The Amp does have a battery life, which is displayed at the top left of the device and will last for around thirty hours before it needs charging.

The headset handles listening to music really well. Even without the SuperAmp™ turned on, there is a clarity and crispness in the sound quality that can instantly be appreciated. The effect is even more pronounced with the SuperAmp™ both for volume and clarity. I tested the headset with Babymetal and found a high appreciation of the fast beats combining with the high treble voices. Whilst clear, beats never feel intrusive and painful, keeping everything toned back, allowing for even very high volumes to stay a pleasant experience.

Those who like their bass will really enjoy the Variable Bass Boost. It’s a subtle affect and enhances the bass line, rather than causing it to boom out uncomfortably. It should be noted that the effect of drastically upping the bass line can cause the treble to suffer and become slightly muffled, which is particularly prominent with any music that involves lyrics.

The Master Volume on the SuperAmp™ is on top of the device, though turning everything to max is probably not safe for human ears. As an added note the headset has limited noise cancellation. A natural to low volume level causes no problems, but users may well find themselves wanting to crank up the volume just to appreciate the music quality. At that point, most people in a room will hear what you’re listening to – so no sneaky late night gaming sessions while the partner is in bed, or taking the headphones on the quiet coach of a train.

One of the best ways to test the Virtual Surround Sound Adjustment was to use the headset while watching a film, so I put The Lord of the Rings Extended Edition on. It did take a few moments to get the balance right, as the background music was at the same volume as characters talking for a while, but once sorted the Surround Sound Feature really came into its own. It was fantastic to hear door knocking, or people calling from a specific angle, and this enhanced the film watching experience within my own house.

Testing in-game was impressive on a new level due to the Superhuman Hearing option on the SuperAmp™. Pushing the button to turn on the function for the first time is akin to suddenly becoming a wolf, as every sound feels closer and clearer. Players will have a fantastic advantage in stealth, horror games, or PvP fights, as they can hear every footstep. Of course, since every sound becomes very loud and clear, it can take a few moments to get used to, particularly if the game includes a lot of loud noises, like gun shots, or jump scares.

The mic is always set to on, unless the user presses the mute button on the amp. The headphones and mic have been made so that the user can always hear what they are saying through the headphones which feels odd at first, but is actually pretty useful. Shouting in-game is less likely to occur, as players would be shouting into their own ears; a blessing for other players then.

The Turtle Beach Ear Force PX24 headset certainly packs in a lot of features for its reasonable price tag. The headset looks great, whilst remaining simple and sleek, and the audio quality with its customisation means users have a great amount of control over their sound experience. Despite the small amount of noise leakage with the device, and the SuperAmp™ having to go on charge ever thirty hours or so, the negatives are easily overruled by the headset’s impressive sound and features.

This review was completed with a Turtle Beach Ear Force PX24 headset provided by LICK PR.

This review was originally part of the GamersFTW site, the servers of which have been taken down. It now appears on GabsTannerReviews out of respect for the developers/publishers who gave me a headset to review. 

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